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Avatar by @TuxedoDragon
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General-interest posting,
art, casual devlogs,
serial collector of hobbies and projects.
For just gamedev see @sunfire-interactive
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I jump between projects quite often, but here are some that I'm continuing to orbit around and will likely keep up with as long as I can.
Gamedev Projects:
Riptide Manor
Misc. Gamedev Resources
Worldbuilding Projects:
The King's Domain
The Roamer's Library
Custom Lego Themes:
Freeracers
TripleCross///
OverRiders///_
Other stuff:
Every Elden Ring character i've ever made
i want to start up a hex build for dlc reasons but a lot of the best int/fth gear is spread around the middle to late game
and i want to go for pure sorceries which cuts out the option of golden order incantations
(discus of light my beloved 😔)
also don't particularly want to use the sword of night and flame
the uh
one weapon in the base game that scales with int/fth
where making this hapen i've decided
about 11 days left? sure, i can probably get to leyndell in that amount of time
i'm specifically targeting magma shot and roiling magma
but i'll be picking up the usual sorceries along the way
i might even semi-restrict myself to using only standard glintstone sorceries alongside the magma and death hexes
rancorcall won't work as a daily driver until later i fear, but i wonder if it'll pick back up by the point of the dlc. that would be nice
A few Mandelbulb3d sketches for a worldbuilding idea.
My strategy has basically just been to stare at the mutator tool and pick whichever of the options looks best.
Of these, each has some aspects of what i want:
[back to overview]
Now we're starting to get into builds that were made with something Real in mind!
I think i remember... discovering the Fallingstar Beast Jaw by just looking at weapons with ashes of war online, possibly from a video or wiki page, and immediately liking how the casting animation looked.
It's one of those chaining ranged skills that i tend to like the most.
AND it has physical damage with pretty good poise damage!
I was sold.
And thus, i began crafting a character with that weapon specifically in mind.